Small, ad-free apps for kids, made by Ellie's dad

Simple, calm games for iPhone and iPad, for kids from babies up to about eleven. There are no ads and no accounts, so you can hand one over without worrying about what pops up. I'm Erik, and I started making them for my daughter Ellie in 2011.

There are ten in all. Nine are for kids, grouped by age below. The tenth is for any age: alarms that help a kid get through their own morning.

Erik Bye with his wife Jaime and their daughter Ellie, outdoors on a summer day
Jaime, Ellie and me. The company is named after her.

Babies and preschoolers ages 0–5

Cause and effect first, then counting and letters. Nothing to read, nothing to lose.

  • Dot Collector

    Catch the bouncing dots and drop them in the hole.

    One-time purchase, nothing else to buy

  • Counting Dots

    Count the dots, smallest to biggest, at their own pace.

    One-time purchase, nothing else to buy

  • Alphabet Dots

    Pop the letters in order, A to Z.

    One-time purchase, nothing else to buy

  • Color Reveal

    Swipe the squares away and find the picture underneath.

    One-time purchase, nothing else to buy

Early grades ages 6–8

Caring for animals, and counting real money.

  • Vet Island

    Be the island vet and patch up more than 25 animals.

    Free to download, sells coin packs inside

  • Math Duel: Money Practice

    Counting coins and making change, one player or two.

    One-time purchase, nothing else to buy

Older kids ages 9–11

Mental math and maps, mostly played two at a time on one iPad.

Math Duel

Two kids, one iPad, split down the middle. First to answer wins.

Free · In-App Purchases

ages 9–11iOS 15+

It's free to download. There's one optional unlock inside if you want everything.

Two-player game on one screen: each player gets their own sum and keypad, with the top half upside down for the player across the table One-player game: a one-minute timer, best score and score, the sum 1 + 9 and a big number keypad with a red Enter button Practice mode: the sum 10 + 7 above a number keypad with a green Enter button and no timer
  • Geography Duel

    Race to find it on the map, alone or head to head.

    One-time purchase, nothing else to buy

Any age

Alarms and routines for getting out the door on time.

  • Bee Ready

    Alarms that let a kid run their own morning.

    One-time purchase, nothing else to buy

Using them in a classroom

There's nothing to set up. Install the app, hand a kid the iPad, and they're playing. No class roster, no student logins, nothing to type in for each child.

Buying for a whole classroom, or need something in writing for your school? Email me and I'll answer it myself.

Accounts
None. No logins, no student names, no email addresses.
Ads
None, in any of the 10 apps.
Works offline
Every app works without Wi-Fi once it's installed.
Data
9 apps send anonymous usage counts that can't identify a child. App by app.
Sharing an iPad
Math Duel and Geography Duel split one screen between two players.
Staying on task
iPad’s Guided Access can lock the device to a single app, so a kid can’t wander off into something else.
Things for sale inside
Color Dots: one optional unlock. Math Duel: one optional unlock. Vet Island: coin packs. Nothing else sells anything.